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Supernatural City - Dylan Reed house

Environment for the mobile game Supernatural City by Rovio.
Responsible for modeling, texturing, shading, lighting and rendering.
Modeling in Maya and Blender, texturing in Substance Painter and render in Blender Cycles.
Art Direction by Javier Burgos:
https://www.artstation.com/javas
Concept Art by Marcos Calo:
https://www.artstation.com/marcoscalo
Color Key by Patricia Castelao:
https://www.artstation.com/pcas

Portraits by Javier Burgos

Portraits by Javier Burgos

Boxes modeled by Patricia Castelao

Boxes modeled by Patricia Castelao

Portraits by Javier Burgos

Portraits by Javier Burgos

Concept Art by Marcos Calo

Concept Art by Marcos Calo

Color Key by Patricia Castelao

Color Key by Patricia Castelao