Environment for the mobile game Supernatural City by Rovio.
Responsible for modeling, texturing, shading, lighting and rendering.
Modeling in Maya and Blender, texturing in Substance Painter and render in Blender Cycles.
Art Direction by Javier Burgos:
https://www.artstation.com/javas
Concept Art by Marcos Calo:
https://www.artstation.com/marcoscalo
Color Key by Patricia Castelao:
https://www.artstation.com/pcas